The

VIRTUAL PRODUCTION

LATAM SUMMIT

Coming back in 2026!

Thank you for joining us in 2025. More information coming soon.

What is Virtual Production?

Virtual Production is a cutting-edge technology that is transforming the audiovisual industry by offering a more efficient, cost-effective, and creative way to produce content. It combines real-time rendering, motion capture, and LED volumes to create immersive environments, allowing filmmakers to visualize and modify scenes on set, streamline post-production, and increase creative flexibility.

Projects such as Netflix’s El Eternauta have shown that production costs can be reduced by up to 70% using Virtual Production in Latin American countries, compared to producing in Los Angeles.

What is Latin America doing?

Latin America is rapidly emerging as a key region for virtual production, offering a powerful combination of creative talent, cost efficiency, and growing technical infrastructure. With a young and highly skilled workforce in areas such as visual effects, real-time engines, and animation, the region represents an exceptional opportunity for studios looking to produce high-quality content while optimizing their budgets.

Countries such as Mexico, Colombia, Brazil, Chile, and Argentina are expanding their virtual production capabilities, supported by government incentives and international co-production agreements. This is making Latin America an increasingly attractive destination for global investment in immersive and cinematic content creation.

About the Summit

The first and most important Virtual Production event in Latin America

2023

México

Tecnológico de Monterrey

2024

México

Tecnológico de Monterrey

2005

Chile

Madis Films

About Us

Virtual Production Latam Summit is a technology-focused event aimed at driving the growth, adoption, and consolidation of Virtual Production in Latin America. It creates a meeting space that connects experts, industry leaders, and professionals from around the world to exchange knowledge, build networks, and analyze how this technology is transforming entertainment and audiovisual production.

Aimed at executives, entrepreneurs, producers, production coordinators, cinematographers, freelance artists, students, and VFX and ICVFX enthusiasts, the event offers an environment for learning, idea exchange, and collaboration among professionals and companies in the sector. It was created as an initiative to strengthen knowledge, raise standards within the Spanish-speaking industry, and contribute to the growth of the Virtual Production ecosystem in the region.

2025 Recap

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Attendees

From 8 different countries

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Assistants

From sponsor companies

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Professionals

Working on MoCap system operation

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Teachers

From different Universities

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MoCap

Producers

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Professionals

International Directors, technicians, marketing, artists from the MoCap Industry

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Partners

From accredited Press Media

Photo Gallery

Speakers from Past Editions

Sonia Contreras

Virtual Production Supervisor

Industrial Light & Magic

Sandro Di Segni

VFX Executive

Amazon

Jamie Hurcomb

Unreal Engine Education Advisor

Epic Games Education

Ian Fursa

VP Supervisor | Founder VP Toolkit

VP Toolkit

Santiago Pérez

Sr VFX Executive

Amazon

India Vadher-Lowe

Head of Motion Capture

Lux Machina

Agustin Cossa

Virtual Production Supervisor

DNEG | Lux Machina

Tim Doubleday

Head On Set VP 

DNEG 360

Pablo Accame

Executive Producer, VFX & VP Supervisor

CONTROL Studio

Ignacio Pol

Co-founder, VFX & VP Supervisor

CONTROL Studio

Nicolas Gonzalez

Co-founder, VFX & Virtual Production 

CONTROL Studio

Daniel Cappelletti

Digital Twins Technical Director

IMAGE Campus

Erik Weaver

Head of Virtual & Adaptative Production

ETC

Jorge Michel Grau

Director- Showrunner

Pixomondo

Mauricio Van Hasselt

On Set VP Producer

Pixomondo

Zoltan Batho

Producer- Educator – VP Gathering Organiser

BUas

Previous Editions