The most important virtual production event in Latin America!
Virtual Production
Latam Summit
5 – 7
December 2025
Madis Films
Santiago de Chile
Tickets on Eventbrite
FULL ACCESS
3 Days
$ 155 USD
Full access to all conferences, meet & greets, and the exhibition area
ONE DAY PASS
December 5, 6 or 7
$ 72 USD
Full access to all conferences, meet & greets, and the exhibition area for a single day of your choice
EXHIBIT PASS
3 Days
Free
Access only to the exhibition area
STUDENT PACKAGE
3 Days
$ 100 USD
Full access for student groups (minimum 10 tickets)
Our Sponsors
Guest Speakers
Erik Weaver
Head of Virtual & Adaptive Production
Entertainment Technology Center – ETC
Erik Weaver
Erik Weaver’s work sits at the intersection of AI-driven filmmaking and On-Set Virtual Production (OSVP), where he has pioneered new pipelines that integrate generative AI, cloud-native workflows, and virtual stage environments.
He has been a leading force in shaping how studios adopt OSVP—spearheading landmark shoots such as Fathead on Amazon Stage 15 and Europa on Sony Stage 7—while simultaneously advancing AI-native production with projects like ChickaBOOM (AI animation), Pathways (hybrid iPhone + AI backgrounds), and The Bends (fully generative).
His approach bridges practical production with AI augmentation, focusing on provenance, creative rights, and scalable pipelines that define the future of studio-level filmmaking.
Zoltan Batho G
Producer & Educator · CG, VFX, XR, VP Specialist
Cradle BUas
Zoltan Batho G
Zoltan is an award-winning producer with over 15 years of international experience across CG animation, Virtual Production, XR, and VFX. He has worked across Europe, Australia, and the US with leading creative studios such as Digic Pictures, Rotor Studios, and S1T2, managing technically complex productions and digital storytelling projects.
Currently, Zoltan is a producer and educator at Cradle, the research and development lab of Breda University of Applied Sciences (BUas) in the Netherlands. He leads digital innovation projects focused on Virtual Production, real-time technology, AI, virtual humans, and immersive media.
Zoltan regularly speaks at international conferences, such as FMX, Cannes, Annecy and VAF, sharing insights on the intersection of technology, education, and the future of digital media.
Marcelo Siqueira
Visual Effects Producer & Supervisor and Post Production Specialist
Mistika Post
Marcelo Siqueira
Marcelo Siqueira, ABC (SICA), is one of the leading names in Post-Production and VFX in Brazil. A member of the Brazilian Academy of Cinema, ABC, and VES, he has received 21 nominations and 7 awards for Best Visual Effects. He began his career in 1994 at Casablanca and founded Mistika in 2011 with Ariadne Mazzetti. The company operates in São Paulo, Rio de Janeiro, Fortaleza, and Florianópolis, with a permanent team of 80 professionals. His work includes Princess Yakuza, Jezabel, and The Little Secret. In 2023, he was VFX Supervisor and Second Unit Director on Senna (Netflix), leading teams across three continents and recreating iconic races with realism and emotion
Fabián Albarracín
Director, Real Time Graphics
NBC Universal / Telemundo
Fabián Albarracín
David Bravo
Director de Fotografía
BLUME Producciones
David Bravo
Nací en Santiago de Chile en 1971. Me dedico a la fotografía desde finales de la década de los 80, primero como un juego, luego como reportero gráfico y después descubrí el cine.
Me desempeño como Director de Fotografía desde el año 1998. Ese año filmé mi primera película, Coronación, la que me permitió comenzar a consolidar mi oficio y por la que obtuve el Premio a la Mejor Fotografía en el Festival Internacional de Cine Cartagena de Indias, Colombia.
Me he desempeñado principalmente en proyectos largos, como series de televisión, largometrajes de ficción y documental, donde he trabajado con distintos directores y equipos, y por los que he recibido algunas distinciones tanto en Chile como en el extranjero, lo que me hace sentir agradecido de trabajar en lo que más me apasiona.
El 2004 monté la casa Productora Blume Producciones, espacio que me brinda un piso de experimentación y desarrollo de otras áreas del audiovisual que me encantan: la postproducción de video y específicamente el oficio de Colorista. En este campo he participado en decenas de proyectos de distintos directores, principalmente en el género del documental y las series de televisión.
Con un ánimo permanente de reflexionar sobre mi trabajo, participo como docente en distintos cursos y talleres, como también pertenezco activamente a la ACC, Asociación Chilena de Cinematografía, espacio que potencia y promueve el desarrollo de nuestro oficio.
Eric Pinkel
Virtual Studio Specialist
CenterGrid
Eric Pinkel
Sonia Contreras
Virtual Production Supervisor
Industrial Light & Magic
Sonia Contreras
Currently working at Industrial Light & Magic as a Virtual Production Supervisor. Virtual Production, Layout, and Facecap artist and programmer in the visual effects industry. Experience with leading and operating in live virtual production environments, CG camera work (including stereoscopic design), facial motion capture, and on-set/location data capture. Also have experience in Python programming and development of department pipeline workflows.
Jamie Hurcomb
Unreal Engine Education Advisor
Epic Games
Jamie Hurcomb
Instructor & advisor working in the realm of Virtual Production & Visualization. Academic focus on demonstrating how emerging/novice creators can utilize real-time, interactive 3D as a means of artistic expression with limited learning curves, minimal out-of-pocket expenses, and an increased focus on self-sufficient educational methodologies. Experienced documentary producer, researcher, and film editor. Passionate about Digital Humans & Avatars (theory & practice).
Cecilia Belliz
Postproduction Supervisor · Senior Colorist
BlackMagic Design
Cecilia Belliz
Formada como Productora de TV TEA Imagen, Montajista ENERC y Colorista Senior en Argentina. Radicada en Chile desde 2014 y reubicada en Uruguay desde 2024.
Trabajo en medios de comunicación desde 2005 desempeñando tareas como Supervisora de Postproducción, Colorista Junior, Colorista Senior, editora, operadora de online, control de calidad y productora técnica en festivales internacionales.
La mayor parte de mi carrera he trabajado de forma independiente por lo que me he visto involucrada en producciones de gran escala así como en pequeñas producciones independientes.
Desde 2014 he colaborado en formar coloristas y editores. En la actualidad soy docente en la Universidad Católica del Uruguay, dicto el master de Color Grading en Animum 3D Málaga y soy entrenadora Master de DaVinci Resolve dictando capacitaciones y conferencias a lo largo de la región impulsando nuevas redes e industrias creativas.
Gonzalo Gamio
Product Manager & Sales Support Engineer
Sony Electronics Professional Solutions Latin America
Gonzalo Gamio
Specialties: Product Marketing, Sales (corporate, distributors, direct)
Audio/Video Integration and project design: Videoprojectors, Videoconferencing, IP cameras, Medical Printers, Medical Cameras, Medical Monitors, HD/4K Camcorders, A/V Postproduction, Digital Cinema camcorders.
Alejandro Alcocer
Sales Director · Cinema Applications Specialist
Zeiss
Alejandro Alcocer
At ZEISS Group, our team has enhanced the cinema lens market across Latin America, thanks to a robust dealer network and deep product expertise. Leveraging skills in new business development and a specialized knowledge in cinema applications, we have nurtured long-standing customer relationships and provided tailored solutions that resonate with the region’s unique demands.
The role as Regional Sales Director builds on a rich foundation in image creation and cinema production, including a broad experience in cinematography, physical optics, cinematographic language, international trade and human relations.
With a commitment to excellence, we have empowered our clients through comprehensive training and support, ensuring a seamless experience from product demonstration to post-sale service.
Sandro Di Segni
VFX Executive
Amazon MGM Studios
Sandro Di Segni
A forward-thinking Visual Effects Executive with a distinguished career at the intersection of entertainment and technology, I specialize in pioneering technological innovation and leading transformative initiatives. My expertise lies in integrating advanced technologies, including AI and bespoke product development, to redefine visual storytelling and enhance audience experiences. This deep understanding of the filmmaking process, from script to final product, is complemented by a proven history of developing and launching impactful AI products internally at Amazon MGM Studios, where I drive strategic technology initiatives for Latin America.
My entrepreneurial spirit was further honed by founding Pokit Games, where I led the venture from concept to execution, taking on multifaceted roles including product development, design, and business strategy. This experience, coupled with significant contributions to major film titles—including winning the 2023 Brazilian Academy Award (Grande Prêmio do Cinema Brasileiro) for Best Visual Effects for “Pluft, O Fantasminha” as VFX Supervisor and Producer—and the establishment of robust VFX pipelines, underscores a deep commitment to both creative excellence and operational efficiency.
My thought leadership in the field has also been recognized through engagements such as my TEDxSaoPaulo talk on the evolution of my career, “Efeitos especiais: do sonho à realidade.” I am passionate about shaping the future of media through technological ingenuity, strategic leadership, and fostering innovation across global teams.
Fernando Rivas
CEO & Co-founder
Volinga
Fernando Rivas
After 4 years of research on Machine Learning and Radiance Fields of Arquimea Research Center, I became CEO and Co-founder of Volinga AI. My goal is to bring the latest advancements on AI and 3D content creation to professionals, and help democratizing 3D creation.
El Eternauta
Pablo Accame
Productor Ejecutivo de CONTROL Studio, Supervisor de VFX & Virtual Production
Control Studio
Pablo Accame
Productor Ejecutivo de CONTROL Studio, Supervisor de VFX & Virtual Production. Ha participado en los efectos visuales de varios proyectos nacionales e internacionales para cine y televisión.
En los últimos años, aparte de ser docente en Image Campus y UNSAM, se ha dedicado a investigar flujos de trabajo que combinan VFX y motores real time, llevando adelante el desarrollo técnico de la serie El Eternauta.
Ignacio Pol
Co-fundador de CONTROL Studio, Supervisor de VFX & Virtual Production
Control Studio
Ignacio Pol
Co-fundador de CONTROL Studio, Supervisor de VFX & Virtual Production. Ha participado en los efectos visuales de varios proyectos nacionales e internacionales para cine y televisión.
En los últimos años, aparte de ser docente en Image Campus y UNSAM, se ha dedicado a investigar flujos de trabajo que combinan VFX y motores real time, llevando adelante el desarrollo técnico de la serie El Eternauta.
Nicolas Gonzalez
Co-founder of CONTROL Studio – VFX & Virtual Production – Unreal – Compositor – VFX Producer
Control Studio
Daniel Cappelletti
Digital Twins Technical Director · Virtual Production Engineer
Image Campus
Daniel Cappelletti
Specialist in Unreal Engine with extensive expertise in digital twins and virtual production, he led the Digital Twins area at K&S Films and Control Studio for the Netflix series El Eternauta, where he developed large-scale digital twins through advanced 3D scanning techniques, faithfully recreating Buenos Aires’ urban environments for seamless integration into virtual production and visual effects.
As a technical coordinator and instructor at Image Campus—Latin America’s pioneering institute in new technologies for video games and media, and an Epic Games Academic Gold Partner—he teaches Unreal Engine courses focused on storytelling and virtual production. He also designed the educational tracks in Virtual Reality, Digital Twins, and Volumetric Video, shaping the next generation of creators at the intersection of immersive media and production innovation.
What is Virtual Production?
Virtual Production is cutting-edge technology that is revolutionizing the audiovisual industry by offering a more efficient, cost-effective, and creative way to produce content. It combines real-time rendering, motion capture, and LED Volumes to create immersive environments, enabling filmmakers to visualize and modify scenes on set, streamline post-production, and enhance creative flexibility
Projects such as El Eternauta from Netflix have proved that the production costs can decrease up to 70% using Virtual Production at Latin American countries, compared to producing at Los Ángeles.
How is Latin America doing?
Latin America is rapidly emerging as a key region for virtual production, offering a powerful mix of creative talent, cost efficiency, and growing technical infrastructure. With a young and highly skilled workforce in areas like visual effects, real-time engines, and animation, the region provides an exceptional opportunity for studios looking to produce high-quality content while optimizing budgets.
Countries like Mexico, Colombia, Brazil, Chile and Argentina are expanding their virtual production capabilities, supported by government incentives and international co-production agreements. This makes Latin America an increasingly attractive destination for global investment in immersive and cinematic content creation.
About Us
VP Academy
VP Academy emerges from the need of the spanish-speaking industry to achieve the highest standards in Virtual Production. As a specialized bilingual institution, we take pride in having four authorized Unreal Engine Instructors, including the first two women in LATAM with this certification.
Madisfilms
Madisfilms is born in the midst of the need for more efficient and green ways of creating audiovisual content. As the first and only Virtual Production ICVFX Volume in Chile, we lead the national industry, transforming it with cutting-edge technologies and an innovative multidisciplinary team.
About Our Summit
The first and most important Virtual Production event in Latin America.
Born in México two years ago, this year we travel south, arriving in Santiago de Chile.


Recap of the Previus Edition
Sponsors
and Partners
Professionals
Working on MoCap system operation
Teachers
From different Universities
MoCap
Producers
Professionals
International directors, technicians, marketing, artists from the MoCap Industry.
Partners
From accredited Press Media
Speakers From Past Editions
Sonia Contreras
Virtual Production Supervisor
Industrial Light & Magic
Dieter Magallan
Virtual Art Departament Workflows
Pixomondo
Juan Nader
Virtual Production Producer
Tecnicolor
Ian Fursa
VP Supervisor | Founder VP Toolkit
VP Toolkit
Agustin Cossa
Virtual Production Supervisor
DNEG | Lux Machina
Tim Doubleday
Head of Set VP DNEG 360
DNEG
Erik Weaver
Head of Virtual & Adaptative Production
ETC
Michael Seghal
Epic Games










Previous Editions
VP Summit 2025 Committe
Fernando Rivas
Volinga AI
Michel Sanabia
Los de VFX
Gastón Álvarez
Spaceboy
Sandro Di Segni
Amazon MGM Studios
Ignacio Pol
CONTROL Studio | Image Campus
Enrique Celis
Hyper Kulture
Alfredo Garza
Xr Dimensions
Gerardo Sánchez
CENIT Estudio Creativo
Mónica Peláez
Got It, Moving Ideas
Max Sarlija
Max Sarlija
José Saravia
CIRCA 24
Manuel Almejo
Imeca Labs
Alejandro Alcocer
ZEISS
Goran Rojas
Madis
Juan Nader
Patient Ready
Juan Cuadra
Icaco Studio
Brenda Berstein
MEDIAPRO | UADE | UBA
Why Chile?
Santiago de Chile stands out as a strategic location for hosting a Virtual Production gathering due to its thriving creative industry, growing interest in real-time technologies, and strong regional influence in Latin America. The city is home to a dynamic community of filmmakers, animators, game developers, and technologists eager to explore the future of content creation.
Organizing a professional event in Santiago offers the opportunity to connect local talent with international leaders, foster knowledge exchange, and accelerate the adoption of Virtual Production workflows in the region. Additionally, Chile’s stable infrastructure, access to academic and cultural institutions, and supportive government initiatives make it an ideal hub to catalyze collaboration, training, and innovation in this rapidly evolving field.
About Summit 2025
Our Mision
Create a global platform for networking in the audiovisual content industry, promoting innovation, education and high-quality connections to boost the future of the Virtual Production industry.
Our Vision
To be the main event in Latin America which defines the landscape of Virtual Production. A space in which creativy, cutting-edge technology, and education converge, inspiring and connecting those who promote new ways of telling stories.
Our Goals
Countries
Attendees
Speakers
Days Event
Attendee Profile
We will bring together experts and industry leaders from around the world in a main event, for managers, entrepreneurs, leaders and students.
- Educational, training and training institutions that address the new paradigm of Virtual Production.
- Companies creating content in real time, assets, characters, environments, etc.
- Agencies that produce audiovisual, film, TV, and new media content products.
- Students and people eager to learn from the audiovisual, cinematographic and video games industry.
The
Location
The Only Permanent ICVFX Studio in Chile
Madis Films
MadisFilms stands out as the first studio in Chile equipped with the latest technology in the film industry. Producing movies, commercials, TV shows, music videos, and even corporate events, it is recognized as the most versatile studio in the country. The studio has hosted major events such as the Pulsar Awards, GPTW, Avonni, Omoda, Subaru Forester, and the Teletón launch, among others.
Venue
- VIP Lounge
- Exhibition
- Main Stage
- Smoking & Social Area
Bellavista 0990, 7520290 Providencia, Región Metropolitana, Chile