WORKSHOP

Vicon MoCap Integration for Real-Time Animation in Character Creator

Saturday 06

December, 2025

Madis Films

Santiago de Chile

$199

USD

* Your workshop pass includes a Full Access Pass for all three days of the Virtual Production Summit.

Who is this course for?

Technical professionals involved in outdoor scene previsualization for film, TV, commercials, or project pitching. Ideal for camera operators, virtual production technicians, previs artists, and VP supervisors.

Duration

6 Hours

Certificate

Included

Requeriments

Basic experience in operating 3D animation software is required.

# Title Description Duration
1
Character Creator Fundamentals
Human base creation, physical and aesthetic customization
1h
2
RT Actor Creation
Setup for real-time control and facial expression
1h
3
Body Integration with Vicon Pipeline
Vicon Shogun → Character Creator (live body)
1h
4
Real-Time Facial Capture
Facial integration with CC4, face synchronization
1h
5
Full Real-Time Pipeline
Body + face assembly, synchronization and latency adjustments
1h
6
Practical Case
Live character animation from scratch
1h

Instructors

Amy August

Senior Business Development Manager at Vicon for Latin America and Southeast USA

Vicon

Amy August

Experienced in both technical support and technical sales of specialized, high-end products. Approaches sales as a consultative process where customers respect and demand a high level of product knowledge. A self motivated, autonomous worker who also values contributing to a team and being held accountable for her part.

Extensive international travel experience and Spanish fluency. Great success in opening brand new markets in all of Latin America across various product platforms. Experience with direct sales projects and distribution networks. Responsible for establishing, training, and managing completely new distributors in multiple countries.

Rodrigo Muñoz

Sales Account Manager at Vicon for America Latina

Vicon

Rodrigo Muñoz

Systems engineer with 9 years of experience in Vicon motion capture systems applied to entertainment, engineering, and biomechanics. He has held operational, consulting, academic, and research roles, and is co-author of two scientific papers involving this technology. He currently serves as Sales Account Manager at Vicon, overseeing the brand’s commercial development in Latin America.

Enoc Burgos

Director of Partnership Marketing

Reallusion

Enoc Burgos

Dynamic and results-driven marketing and communications executive with over 15 years of experience leading global teams in the technology, media, e-commerce, AI cloud sectors. Adept at orchestrating strategic partnerships, driving innovative marketing campaigns, and enhancing brand visibility on a global scale. Proven track record in leading cross-functional teams, managing high-stakes projects, and generating substantial ROI through targeted marketing initiatives. Fluent in English, Spanish, and conversational Chinese Mandarin.

Nelson Quimbay

Motion Capture Stage Manager

HCG Tech

Nelson Quimbay

Visual artist and audiovisual creator with a master’s degree in Audiovisual Creation from Pontificia Universidad Javeriana. His work combines art, science, and technology through motion capture (Vicon) and virtual production in Unreal Engine 5, exploring the relationship between the digital body, narrative, and virtual environments.

He currently serves as Motion Capture Stage Manager at HCG Tech, providing support, consulting, and training in emerging technologies applied to virtual production. He is also co-founder of F:32 Producciones, recognized in festivals such as 48 Hour Films and Runway 48, and has conducted national and international workshops and conferences on virtual production, motion capture, and innovative audiovisual storytelling.